Beginning C++ Game Programming: Learn to program with C++ by building fun games, 2nd Edition
by John Horton
English | 2019 | ISBN: 1838648577 | 746 Pages | PDF,EPUB | 20 MB
The second edition of Beginning C++ Game Programming is updated and improved to include the latest features of Visual Studio 2019, SFML, and modern C++ programming techniques. With this book, you’ll get a fun introduction to game programming by building five fully playable games of increasing complexity. You’ll learn to build clones of popular games such as Timberman, Pong, a Zombie survival shooter, a coop puzzle platformer and Space Invaders.