Unity 2018 By Example: Learn about game and virtual reality development by creating five engaging projects
by Alan Thorn
English | 2018 | ISBN: 178839870X | 484 Pages | PDF True | 28 MB
In Unity 2018 By Example, you’ll learn how to use Unity in order to make amazing games from popular genres – from action shooters to mind-bending puzzle games to adventure and Virtual Reality (VR) games. Even if you have no previous experience of using Unity, this book will help you understand the toolsets it provides in depth. In addition to this, you’ll understand how to create time-critical collection games, twin-stick space shooters, platformers, and action-fest games with intelligent enemies. Finally, you’ll get to grips with creating VR games with the new toolsets introduced by Unity to help you develop amazing VR experiences.